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AI Insights · Timothy · July 2022

Top 5 Top Down Games on iOS in Ecuador: Q2 2022 Performance

Explore the performance of the top 5 top-down games on iOS in Ecuador during Q2 2022, including download trends, revenue, and active users.

Top 5 Top Down Games on iOS in Ecuador: Q2 2022 Performance

In the second quarter of 2022, the top 5 top-down games on iOS in Ecuador showcased varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at how each app fared during this period, based on data from Sensor Tower.

Clash Royale from Supercell saw its weekly revenue fluctuate, peaking at approximately $3.3K in early May and then experiencing a decline, ending June at around $1.8K. Weekly downloads followed a downward trend from 2.9K at the start of April to 1.5K by the end of June. Active users decreased steadily, from 81.5K to 63.8K over the same period.

Parchisi STAR by Gameberry Labs showed a stable revenue pattern, with weekly earnings hovering between $1.1K and $1.5K. Downloads saw a notable increase in June, reaching 4.2K in the week of June 20. Active user numbers were relatively stable, peaking at 50.5K in mid-June before ending the quarter at around 50.2K.

Brawl Stars, another title from Supercell, exhibited a gradual decline in revenue, from $831 in early April to $348 by the end of June. Downloads were modest, generally staying below 600 per week but saw a slight increase towards the end of the quarter. Active users remained fairly consistent, fluctuating around the 12K mark throughout the quarter.

Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. experienced relatively low weekly downloads, peaking at 446 in mid-May. Revenue showed minor fluctuations, with a peak at $930 in late April and ending June at $560. Active users saw slight variability, ending the quarter with 3.6K users.

Candy Crush Soda Saga from King maintained a steady revenue stream, peaking at $661 in the week of June 20. Weekly downloads remained consistent, averaging around 300-400. Active users displayed minor fluctuations, ending the quarter with approximately 8.7K users.

These insights, sourced from Sensor Tower, reflect the dynamic trends in user engagement and monetization for top-down games in Ecuador. For a deeper dive into the data and more comprehensive insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022